Family time doesn’t have to mean running back to the same old games anymore. There are so many games out there to choose from, that many of us don’t know where to start. If you love strategy, though, and miniatures, you might want to consider a game called Heroclix.
This game has been around for years now, and if you like comic books you are bound to find your favorites lurking in certain sets for you to collect and play with. We want to start you out with a taste of the first line though, Marvel Comics. Though it has since spanned out too many other comic brands, the first several starters and booster packs were based on Marvel comics heroes and today there are even variants for you to discover and use for your team up. The name of the game is to create your own team and face off against up to three more teams to win. You can play it all at once as a mass battle, or you can choose to play one vs. one and have the winners face off. There is also the option of a tournament style or facing a single foe in the form of Galactus or Sentinel.
This is a fun way to bring your comics to the table and really try to create that showdown and prove who would win. Not only is it great for friends and family, but there are still official tournaments that come through where you can win an ultimate power for yourself and take home a limited edition click to play with. There are so many ways to play, and the rules can be homebrew play or go by the official standards. No matter how you choose to play with your heroes, though, it’s a game worth repeating whenever you have a group of people who either know the heroes or want to learn more!
- Fun to play
- Comic book based
- Taches strategy
- Has starter kits
- Marvel based heroes
- Big fan/player base
- Can be harder to learn
- Pieces are plastic and can break/get lost
- Not all pieces available for purchase
With 94 starter sets to choose from, the real question is: what comic series is your favorite? Each one has several maps and beginners’ teams to start you off. Rather than attempt to list every available set, we want to give you exactly what comic lines you have to choose from. There are sets from Avengers, Spiderman, Ironman, Fantastic Four, X-Men, Ghost Rider, Captain America, The Incredible Hulk, Deadpool, and the Silver Surfer. We’ll let you know how many of each series of starter packs are available in the Accessories because the comic lines themselves vary, so do which set of comics they are based on. The starter sets come with the maps, but each theme also has more to it than just a starter set!
Here is where we will break down the current sets that can be found according to their particular tournaments- this means they have starter sets and boosters available for purchase themed according to what each tournament was. We will also try to list what the ‘trophy’ figures were.
The Marvel sets are: Infinity Challenge, Marvel Map Starter, Universe starter, Danger Room, Armor wars, Sinister, Supernova, Days of Future Past, Avengers, Coming of Galactus, Mutations and Monsters, Secret Invasion, Thors Hammer, Marvel Classics, Web of Spiderman, Giant-Size X-Men, Captain America, Incredible Hulk, Infinity Gauntlet, Galactic Guardians, Avengers Movie, Chaos War, Amazing Spiderman, Iron Man, Fear Itself, Darkworld, Wolverine and the X-Men, Invincible Iron Man, Avengers Vs X-Men, Winter Soldier, Deadpool, Guardians of the Galaxy Movie, Spiderman and his Amazing Friends, Age of Ultron Movie, Avengers Assemble, Nick Fury AGENT of SHEILD, Captain America Civil War, Uncanny X-Men, Superior Foes of Spiderman, Deadpool and X-Force, Avengers/Defenders War, What If?, The Mighty Thor, Xavier's School, Avengers Infinity, Secret Wars, and Earth X. Each of these sets may have multiple starter sets, and all of them have booster packs with an ever-growing number of figures to collect.
There are over 3000 figures to date and they have four rarity levels as well as power levels to collect. Not every Jean Grey will be the strongest version, not will she always be Jean Grey, they have all the variants as well, such as the original Phoenix and the Dark Phoenix. While it may sound strange, these also can come as rookie figures or the experienced figures. This means you might have over eight different versions of a single character, and that doesn’t even include the specialty versions of each of those (like whether or not her hair is clear or solid in color when it comes to Phoenix. Of course, if you’re a die-hard, you’ll likely want to know and go looking for the ‘Giant’ figures which were used for tournaments and often could not be outright purchased.
Some of the Giant figures included Sentinel, Galactus, a Phoenix figure, and a large variant of Apocalypse. This is just a few of those available, there are 172 in total for the ‘Colossal’ figures and most have more than one dial or ‘part’ you have to destroy in the game. These larger figures are really meant to be played in tournament style, or as an oversized group and can turn a family ‘Vs.’ night into a team effort where the whole family picks a team and tries to work together to see if they can take down the figure together before it, moving by game rules, takes everyone out.
The maps are simply designed with pictures of the area in question from a top-down perspective. They are divided into grids for the purpose of gameplay, and you can easily depict when a square is over water, ground, if there is a wall, and even when you have higher ground such as the tops of buildings or areas where there are climbable surfaces like warehouses.
Tokens can be 2D and have images of what they represent, or 3D and actually be a small plastic rendition of the object. They range from mailboxes and dumpsters to cars and larger objects which can be interacted with via the rules. Everything is awesome to look at and designed to be easy to use by the players. This is as much a collectibles game as it is a playable one.
The basic rules are fairly simple- kill the enemy. However, this is a game that you will have a hard time teaching a child who hasn’t learned basic math skills yet. Each dial has a set of numbers and each number represents an ability or power. The colors on the numbers tell you what that power does for the figure. When you attack another figure you hit for whatever surpasses the correlating number or power is on the opposing figure and it ‘clicks’ to its next setting.
While this can sound complicated, it isn’t really, and once you play one round, you’ll find yourself catching on fairly quickly, though, with the fluctuation in powers on your figure, you may want to keep your power cards on hand for a while.
Each figure also has a set number of squares it can navigate, and whether it can fly, climb, jump or stampede through walls becomes an important thing to figure out. On an outside map having a flying character can be beneficial, but indoor maps can quickly change just how much the flying character will really be of use. Knowing how to add and subtract is important, and if you are looking to up your skills in strategy, or teach a younger generation how to do so, this game is a fun way to start out.
There are rules to each type of game you decide to play, but in many cases, you will also find home brew rules or want to set some up for yourself. That’s what makes this game so much fun- it is versatile and has so many different ways to play. Because of this, though your first few games, you may want to play one on one, and you may want to stick to an old enough age group that explaining numbers and strategy won’t hinder in figuring everything else out.
Each hero is worth a certain amount of points when building a team, and for most games, 300 points are what you have to play with. As an example, Mr. Sinister is 106 points to use as a unique figure status. This leaves you with only 194 points to finish out your team. There are lower point value versions, but each has its own abilities and it all depends on what you want to be able to do with him. On the other hand, lower powered figures don’t take as many points to add, so the group can be larger. The balance is in just how much defense each click has, so even if you have a large group, they might die faster, but an overpowered single figure may find itself weak to something unexpected.
Once you have your team, find your starting area and set your pieces up behind your line. Once both players are ready, roll your 2 6-sided dice, and the player with the highest roll chooses whether to go first or second. The game is turn-based, and each click has a certain number of spaces it can travel, and that is combined with its action points to decide where you can go, and if you can strike in the same move. Some characters have running shot, or something similar, allowing them to run and attack in the same turn, but they still only have a certain amount they can do. Each player can move up to three characters on their turn but can’t move all of them.
When you move a character or have it use a power, they get what is called an ‘action token’. These mean that character cannot move again or act on your next turn. This is where having a small team can hurt. Of course, if the larger team doesn’t have enough firepower to get past your defenses though, it won’t matter how many turns they take! The game ends when only one player has pieces left on the board.
There are rules for other styles of game, including those with colossal clicks. If you are looking for how to play with objects and die-hard figures, or how to run a particular tournament style, you can find the actual rules for them on the official Wizkids Heroclix website in PDF format.
Unfortunately, with the flying figures, or those who can come off their stand, it can be easy to lose them, and one step in a click is usually as fatal to the figure as it is painful to the one stepping on them without a shoe. The good news is they aren’t likely to break if all you do is play with them as intended and keep them safely tucked away when you aren’t.